

#Super mario 64 emulator no lag drivers
NVIDIA says their drivers are the same on linux, but as I said, that's not what my testing results say. but it could just be that the integrated drivers are different on Linux. The increased GPU usage could be causing overheating. I tried profiling it but couldn't figure out what was working differently due to a lack of profiling features on windows.

Your computer should be powerful enough with EFB2Texture regardless of Windows or Linux because it is a very light game. Using your NVIDIA will be better in fact on Windows it probably automatically chooses it assuming you have optimus or something like that. I cannot tell you why/how, but they're less efficient than their windows counterpart. It happens because the graphics drivers on Linux react differently than those on windows. No, but I should mention that I tried a few settings to fix the "blue coin issue" (wiki), which did not seem to have any effect to the lag issue. Is there any other relevant information? (e.g.

#Super mario 64 emulator no lag 64 Bit
UNUSED: NVIDIA Corporation GF108M GeForce GT 540MĪre you using the 32 or the 64 bit version of Dolphin? USED: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) What are your PC specifications? (including, but not limited to: Operating Which versions of Dolphin did you test on?ĭoes using an older version of Dolphin solve your issue? If yes, whichĭid not try, but using the Windows version does. Known issues and bugs, so don't report issues about them and test the It seems really random, not much graphical effects either.ĭolphin 3.5 and 3.5-367 are old versions of Dolphin that have Please note that sometimes saving a state fixes the lag temporarily as well. Restart Dolphin or wait some minutes to resolve temporarily Experience slow-motion and sound stutteringģ. [Don't assume we have ever played the game and know any level names. This does NOT happen on the same machine when dual-booted to Windows 7 圆4.Įxpect to have constant 60 FPS like in Windows. The usually constant frame rate of 60.0 suddenly drops to low 20's and stays there for an arbitrary time. What's the problem? Describe what went wrong in few words.
